May 13th, 2008
You’ve seen the Gears of War 2 tech demo, but you’ve never seen how the sequel plays. Now’s your chance. Just make sure that you don’t spill your drool all over the keyboard.
Tags: gameplay, game_videos, gears, gears_of_war, gears_of_war_2, xbox_360_gamesRate this: 3.2Share This
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Mike -- 0 comments
May 13th, 2008
Yeah, you must’ve heard that Grand Theft Auto IV is all that, but it doesn’t mean we should all be raving fanboys. Aside from the good stuff I’m churning out about the game, rest assured that there will be well-placed rants, like this post.
What am I going to lambast this time? Artificial intelligence or the […]
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Mike -- 0 comments
May 11th, 2008
Clearly, Niko Bellic is not the star of Grand Theft Auto IV. He may be the lead character in Rockstar’s latest murder simulator epic crime drama, but the pièce de résistance is sprawling Liberty City, which is modeled after The Big Apple, New York City.
According to Wikipedia, Rockstar sent full-time researchers to NYC twice during […]
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Mike -- 0 comments
May 8th, 2008
I’ve just hit the jackpot in Grand Theft Auto IV, and it’s only going to get even better. Remember when Rockstar representatives said that the game is a progression of “rags to slightly-better rags”? I think the publisher’s powers-that-be should sack these reps because they don’t really know what they’re talking about.
At my current playthrough, […]
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Mike -- 8 comments
May 7th, 2008
One of Grand Theft Auto IV’s major highlights is the ability to roam a massive virtual city and do whatever one wants. Jack any vehicle? Check. Swim in the river? Check. Waste time by playing pool, surfing the ‘net, or shopping for clothes? Check.
On top of all these features, GTA IV is a third-person shooter […]
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Mike -- 0 comments
May 6th, 2008
Grand Theft Auto IV still feels like a GTA game. You’re treated to the familiar tongue-in-cheek humor no matter what corner of virtual New York you look at, you still drive around a massive city, you still jack cars like there’s no tomorrow, and you still shoot people in the face.
However, the act of shooting […]
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Mike -- 0 comments
May 6th, 2008
Yes, it took a week but finally, Grand Theft Auto IV hits our local store shelves. There were no crazy lines that greeted me, no muggers out for my blood. I’ve managed to take a picture using an old phone; unfortunately, it doesn’t look so good when I transferred it to my PC.
The GTA IV […]
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Mike -- 0 comments
May 2nd, 2008
After over three years of waiting, fans of the Grand Theft Auto series (i.e. almost everyone) finally got their wish last April 29: a new, next-gen installment in GTA IV. Pundits are proclaiming the latest sequel as the next best game since Ocarina of Time, and the ads are just everywhere—reminding you to get off […]
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Mike -- 0 comments
April 30th, 2008
I’m sure you’ve always wondered: which version of Grand Theft Auto IV looks better–the one for the Xbox 360 or the Blu-ray edition for PlayStation 3? Tell you what; I’ll let you do the choosing.
Tags: grand_theft_auto, grand_theft_auto_4, GTA, gta_4, gta_iv, ps3_games, xbox_360_gamesRate this: 3.2Share This
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Mike -- 0 comments
March 26th, 2008
So you don’t have a 360. That’s too bad because Gears of War is going to have a sequel. We’ve shown you a teaser recently announcing this, but what you haven’t seen is how sweet part two is going to look. Good news: there’s a tech demo available, and you can watch it here:
[…]
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Mike -- 1 comment
March 11th, 2008
I love the games in the Xbox 360. What’s not to love? You’ve got the best shooters like Bioshock, Gears of War, Halo 3 (despite my dislike of the previous installations, I actually like the latest one), The Orange Box, GRAW2, and I’m not even talking about the other genres yet.
What I don’t like about […]
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Mike -- 7 comments
November 9th, 2007
If Clive Barker’s Jericho is capable of moving your bowels, then you may consider the game as art. However, the horror author’s second foray into video games is more reminiscent of a glossy Hollywood film—big on production value and budget, but rather shallow in depth.
It’s not clear up to what extent was Clive Barker’s […]
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Mike -- 0 comments
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