October 3rd, 2007
So Bioshock gives me a headache when I play for long periods. I can still enjoy it for a couple of hours, right? I take in the twisted art deco, the awesome eye candy, and the superior audio for 120 minutes or so, then log out happy, right?
Taking in the atmosphere may put a […]
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Mike -- 5 comments
September 24th, 2007
You’ve played 3D shooters for the longest time. Your accomplished games are worth around 10 years of action from Unreal Tournament, all those Jedi Knight titles, F.E.A.R., Doom 3, No One Lives Forever 2, Halo 1 and 2, and Duke Nukem, among a few.
Sure, you may have felt a little sick when you played […]
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Mike -- 5 comments
September 24th, 2007
That’s correct. You may be having the time of your life in Rapture, but let’s not forget its spiritual predecessor—the space horror game titled System Shock 2. Granted that SS2 is the sequel to the ancient System Shock, but I’m here to promote my retro review on the former.
SS2 is just plain fantastic. While […]
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Mike -- 0 comments
September 20th, 2007
Yes, you read right. I finally have a personal copy of Bioshock, and have the scars to prove it.
After a lot of waiting, I’ve finally gotten a taste of Rapture. Other than the fact that Bioshock is currently a hot game (despite the crazy buzz generated by Halo 3), I’m going to make the […]
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Mike -- 1 comment
August 28th, 2007
Here’s more Bioshock stuff to download. The original score to Bioshock was released as a free download on The Cult of Rapture. The score was created by film, TV, and video game composer Garry Schyman.
Never heard of him, you say?
Garry composed for Destroy All Humans! and Voyeur, that old game for the Philips […]
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Mike -- 0 comments
August 16th, 2007
So you’ve downloaded the Bioshock demo after a long wait, and played through it in a much shorter period. Now what? You play with it some more by exploiting a new bug, that’s what.
Apparently, everyone who’s gotten their hands on the demo or early Toys “R” Us copy is talking about the new Bioshock bug, […]
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Mike -- 0 comments
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