June 9th, 2008
When one speaks of Bioware, the first thing that comes to mind are role-playing games. With critically-acclaimed titles such as Baldur’s Gate, Star Wars: Knights of the Old Republic, and Neverwinter Nights tucked under its belt, Bioware has truly established itself as one of the premiere RPG makers.
Mass Effect for the PC is the latest […]
By Mike -- 0 comments
June 2nd, 2008
I love shooters, whether they’re in third- or first-person view. It’s my favorite game genre. I also love Western role-playing games. I think they’re the closest we gamers can get to pen-and-paper RPGs. I never thought that these two major genres could be combined into a single, compelling experience.
Ion Storm did something similar in 2000’s […]
By Mike -- 0 comments
April 30th, 2008
Chronicles of Riddick: Escape From Butcher Bay is just one of the many games in my backlog list. I recently resumed my adventure in the PC shooter recently and got snagged with a particularly tricky boss fight. I love every moment of it, but I’m still clueless as to how this foe can be taken […]
By Mike -- 4 comments
April 12th, 2008
I’ve have ranted about Gears of War’s PC port for quite a bit, but that’s only because I had high expectations. The Xbox 360 version was the next best thing since sliced bread. However, I wanted to experience the same thing without the risk of a certain console’s insufficient cooling.
Gears of War’s technical problems may […]
By Mike -- 0 comments
March 30th, 2008
S.T.A.L.K.E.R.: Shadow of Chernobyl is an FPS/RPG hybrid that took six years in the making. It’s not quite as good Half-Life 2, which also took around the same time to develop, but S.T.A.L.K.E.R. is obviously not as bad as Turning Point: Fall of Liberty.
Actually, I find Shadow of Chernobyl quite entertaining, so I’m pleased to hear […]
By Mike -- 0 comments
March 20th, 2008
So my PC isn’t exactly cutting edge. I can accept that. It’s why I love tweaking so much. But when tweaking my settings doesn’t bear fruit no matter what combination I do, then I know I’m screwed.
This is one of my new problems in the “improved” Gears of War for the PC. Whether I tune […]
By Mike -- 2 comments
March 19th, 2008
So I finally installed Gears of War on my PC (for the umpteenth time). Now why would I want to do a thing like that when the game keeps crashing? Because there was an update released, and who knows? It just might get me past the point where the game always fails.
FYI, I’ve never managed […]
By Mike -- 1 comment
February 8th, 2008
Legendary is coming. According to Atari and Gamecock, the FPS will be available on the Xbox 360, PlayStation 3, and PC when it ships this summer. The game is developed by Spark Unlimited and is set in a world where someone was foolish enough to open Pandora’s Box.
Bet you can guess who that someone is.
Legendary […]
By Mike -- 0 comments
December 14th, 2007
There are many words to describe Halo 3. Fans would call it “teh awesome,” others think “multiplayer is king,” and I say “Bungie’s on to something here.” But if there’s any description I wouldn’t give Halo 3, it’s what Time Magazine just used:
“Like a pebble that has been rounded over the centuries by the gentle […]
By Mike -- 3 comments
December 7th, 2007
I used to play a lot of Soldier of Fortune’s multiplayer because aside from the awesome gore, I get more bang (sorry) for the buck after finishing the single player campaign. Since the third installment is a mess and I don’t have a copy of part two, I was inspired to open the old box […]
By Mike -- 0 comments
November 13th, 2007
Speaking of my favorite retailer DataBlitz, I’ve just found out from my local branch that today is their last day—meaning they’re selling old games at rock-bottom prices and that the branch would be closed for good starting tomorrow. I was almost tempted to show up with my credit card because of the dirt-cheap costs, but […]
By Mike -- 1 comment
November 9th, 2007
If Clive Barker’s Jericho is capable of moving your bowels, then you may consider the game as art. However, the horror author’s second foray into video games is more reminiscent of a glossy Hollywood film—big on production value and budget, but rather shallow in depth.
It’s not clear up to what extent was Clive Barker’s […]
By Mike -- 0 comments
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