June 5th, 2008
If you’re as cheap as I am, then you’re probably holding off on that PC upgrade for years. A couple of months ago, I probably would’ve said that despite the age of my current rig, it has yet to disappoint. While it can still manage to run Mass Effect, I noticed that I can only […]
By Mike -- 3 comments
June 3rd, 2008
Cosplayers on ‘roids rejoice! TriForce Sales, a creator of licensed 1:1 scale replica from video games, films, TV, and comics, is going to produce the weapons and armor from the Gears of War universe. TriForce has partnered with sculptor Sid Garrand of Nightmare Armor Studios to recreate the gear worn by Marcus Fenix’s Delta […]
By Mike -- 2 comments
May 29th, 2008
I never thought cover mechanics popularized by third-person shooter Gears of War could be implemented in an FPS. The following Killzone 2 video tells me otherwise:
Tags: cover, cover_mechanics, gears, gears_of_war, killzone, killzone_2, lean_&_peek, lean_and_peek, ps3_games, shootersShare This
By Mike -- 0 comments
May 13th, 2008
You’ve seen the Gears of War 2 tech demo, but you’ve never seen how the sequel plays. Now’s your chance. Just make sure that you don’t spill your drool all over the keyboard.
Tags: gameplay, game_videos, gears, gears_of_war, gears_of_war_2, xbox_360_gamesShare This
By Mike -- 0 comments
April 12th, 2008
I’ve have ranted about Gears of War’s PC port for quite a bit, but that’s only because I had high expectations. The Xbox 360 version was the next best thing since sliced bread. However, I wanted to experience the same thing without the risk of a certain console’s insufficient cooling.
Gears of War’s technical problems may […]
By Mike -- 0 comments
March 26th, 2008
So you don’t have a 360. That’s too bad because Gears of War is going to have a sequel. We’ve shown you a teaser recently announcing this, but what you haven’t seen is how sweet part two is going to look. Good news: there’s a tech demo available, and you can watch it here:
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By Mike -- 1 comment
March 20th, 2008
So my PC isn’t exactly cutting edge. I can accept that. It’s why I love tweaking so much. But when tweaking my settings doesn’t bear fruit no matter what combination I do, then I know I’m screwed.
This is one of my new problems in the “improved” Gears of War for the PC. Whether I tune […]
By Mike -- 2 comments
March 19th, 2008
So I finally installed Gears of War on my PC (for the umpteenth time). Now why would I want to do a thing like that when the game keeps crashing? Because there was an update released, and who knows? It just might get me past the point where the game always fails.
FYI, I’ve never managed […]
By Mike -- 1 comment
February 20th, 2008
I’m sure you’re no stranger to GTA games, especially the latest ones that made its way into the third dimension. If you’re a purist like me, then you probably hate the console versions’ shooting mechanics. Yes, it uses auto-aim, and it’s a sellout.It looks like part IV would change the way we play GTA. Sure, […]
By Mike -- 0 comments
February 7th, 2008
From what I’ve played so far, Uncharted: Drake’s Fortune is more satisfying than the PC version of Gears of War. They may seem like apples and oranges to you, but these two games are more similar than you think.
Of course, there are the obvious differences: Aside from not crashing every so often, Uncharted provides some […]
By Mike -- 0 comments
January 23rd, 2008
It’s finally happened. Halo 3 has been ousted as the most played 360 game in Xbox Live. Well, it’s gotta happen sometime, we’ve figured, but I never expected this to happen barely four months after Halo 3’s release.
Interestingly, Halo 2 for the original Xbox is still the most played game in Xbox Live after almost […]
By Mike -- 2 comments
January 22nd, 2008
Ahh, action figures. Geek or not, you’ve just gotta love them. When I was a kid, these toys were mainly from movies and TV shows. Today, even video games get the miniature treatment. According to the National Entertainment Collectibles Association, action figures for Gears of War are due in stores in late spring of 2008.
The […]
By Mike -- 0 comments
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