July 25th, 2008
Quake Live will be available in your browsers soon. Problem is–there’s hardly any buzz surrounding the game, which is why the video clip above is a welcome sight. Sure, it may just be Quake III all over again, except that you can play it for free. But if you’ve played your share of […]
By Mike -- 0 comments
July 24th, 2008
If you’re unsatisfied in using regular console gamepads for FPSes like me, then you’d probably be happy with this news: SplitFish, maker of the FragFX PS3 controller, made a deal with Living Picture AG for the worldwide distribution of SplitFish’s FX line of console game controllers.
How does this deal affect gamers like us?
Tags: controllers, fps, […]
By Mike -- 1 comment
July 10th, 2008
If you’re a Quake nerd, then there’s a good chance you’re smacking your lips in anticipation of August—the month when QuakeCon is held. For the uninitiated, QuakeCon is a bring-your-own-computer LAN party held in Dallas, Texas. It’s named after id Software’s Quake FPS.
So what’s going to happen this year?
QuakeCon 2008 will hold its first Enemy […]
By Mike -- 1 comment
July 4th, 2008
You gotta love your PC-exclusive FPS. Aside from superior controls, longevity, and gameplay, the graphics are just topnotch. From the looks of things (pun intended), S.T.A.L.K.E.R.: Clear Sky surpasses the sweet visuals of its predecessor. Want proof? Just watch the video above for a comparison.
Tags: clear_sky, fps, game_videos, S.T.A.L.K.E.R., shadow_of_chernobyl, shooters
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By Mike -- 4 comments
July 2nd, 2008
C.O.R.E. is a new FPS for the DS, and it’s been getting some criticism from Joystiq. Yes, C.O.R.E. may look and sound a bit like Doom, but like any stuff people say about an unreleased game, this is all speculation. On the contrary, the Doom fan in me is looking forward to playing […]
By Mike -- 2 comments
June 25th, 2008
ScrewAttack came out with its own list of “top 10 FPS of all time.” Off the bat, let me tell you that this is extremely difficult to put together. There are many terrific FPSes out there, so limiting it to a mere 10 is no easy task. Frankly, I think it’s actually quite […]
By Mike -- 7 comments
June 20th, 2008
Here’s something one should pay attention to when watching one of Benjamin “Yahtzee” Croshaw’s video reviews: the guy is not big on praising games that belong to the FPS genre. If Yahtzee doesn’t hate (place shooter title here) as much as Turok, then the fanboy in you would likely deem it as worth the purchase. […]
By Mike -- 2 comments
June 14th, 2008
So you’ve now seen Duke Nukem Forever in action. Sure, the camera was shaking when Jace Hall gave us a peek, but I’m sure you all had your own impressions regarding the shooter. Let me ask you this:
In this age of complex physics engines, multiplayer, “smarter” AI, real-time shadows, and other standard FPS features, what […]
By Mike -- 3 comments
June 7th, 2008
All these special editions for each game is coming out left and right. Metal Gear Solid 4 has one, so does Crysis and Grand Theft Auto IV. If you haven’t noticed by now, they’re ways for game companies to make an extra buck. Heck, I don’t think there’s anything wrong with that, but a particular […]
By Mike -- 2 comments
June 6th, 2008
You would never ever believe this. Remember Jason Hall? That’s “Jace” to you. He’s the former CEO of Monolith and star of the Jace Hall Show. At first glance, you may think that there’s nothing special about this guy since his show probably isn’t even on TV. What if I tell you that Jace Hall […]
By Mike -- 1 comment
June 5th, 2008
Monolith’s John Mulkey and Leo De Bruyn were gracious enough to answer questions posted at Project Origin’s community website. Know the questions and the answers in this video:
Tags: fps, monolith, project_origin, shooter, video
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By Mike -- 0 comments
May 28th, 2008
We finally had our “told-you-so” moment when Bioshock was confirmed for the PlayStation 3. Now that it’s out of the way, we’ll tell you when it’s coming out. According to a 2K Games press release, Bioshock for the PS3 will be available in October 2008.
The press release also mentioned that there will be new content […]
By Mike -- 1 comment
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