September 19th, 2007
I made this entry away from my gaming rig, which by the way, is back. While it was away, I took the time to prepare my aging beast for one more major challenge: Bioshock.Yes, Bioshock has belatedly made its way in our shores, and later still was my PC upgrade to finally run the game […]
By Mike -- 4 comments
August 29th, 2007
Why, you ask? Aren’t developers supposed to play other companies’ games if they want to make good games of their own? Of course. Just ask any marquee developer, and they’ll tell you that they play other makers’ games.
But when your office is stuck in crunch time because your team is feverishly working on a […]
By Mike -- 0 comments
August 28th, 2007
Here’s more Bioshock stuff to download. The original score to Bioshock was released as a free download on The Cult of Rapture. The score was created by film, TV, and video game composer Garry Schyman.
Never heard of him, you say?
Garry composed for Destroy All Humans! and Voyeur, that old game for the Philips […]
By Mike -- 0 comments
August 24th, 2007
As far as we know, Bioshock is built for two systems: the PC and Xbox 360. All this talk about the demo code is unconfirmed, so we’ll stay away from vaporware. Ever wondered what the difference is between the PC and 360 versions? Watch the video and see for yourself.
Judging from the video, […]
By Mike -- 0 comments
August 22nd, 2007
More Bioshock cash-ins coming your way: There will be an EP remixed by Moby and Oscar the Punk for Bioshock. The CD will be bundled with the GameStop and EB Canada limited edition version of Bioshock. The EP is also available as a pre-sale gift-with-purchase from retailer Game Crazy.
The three remixed tracks on the CD […]
By Mike -- 0 comments
August 17th, 2007
I haven’t played Bioshock myself. Aside from the physical barrier of not being able to get a copy because it’s not out yet, my PC’s limitations (despite its still-decent ability) might force me a premature upgrade before I truly get to enjoy this new FPS.
The worst part? According to a few game journalists who […]
By Mike -- 5 comments
August 16th, 2007
So you’ve downloaded the Bioshock demo after a long wait, and played through it in a much shorter period. Now what? You play with it some more by exploiting a new bug, that’s what.
Apparently, everyone who’s gotten their hands on the demo or early Toys “R” Us copy is talking about the new Bioshock bug, […]
By Mike -- 0 comments
August 16th, 2007
Yes, the Bioshock hype machine is running full-steam ahead, and we’re all perpetrators. But can you blame us or the masses for swallowing it all up? The art deco in this game can sure make everyone pitch the proverbial tent.
The latest morsel—Irrational Games, the developer of Bioshock, had a lot to share about the weapons […]
By Mike -- 2 comments
August 14th, 2007
You’ve heard the news: the Bioshock demo is now available over Xbox Live. As you join the queue along with many other enthusiasts, do take the time to ponder on an interesting tidbit while you wait—it’ll take a while.
Senior designer Joe McDonagh told CVG that when Bioshock was being pitched around, many publishers weren’t […]
By Mike -- 0 comments
July 27th, 2007
Patrick, the Ironic Gamer, posted news that Bioshock, the spiritual successor to System Shock 2, is not banned in Singapore. This news comes as a relief to all the gamers in Sunny Island because as you may have heard previously, The Darkness was banned in the city-state.
Must be all that tentacle action.
Take note: […]
By Mike -- 0 comments
June 20th, 2007
I’ve never heard of a roving stage boss before, and that’s how Irrational Games describes Big Daddies in Bioshock. Want to know more? Watch the trailer below:
I like the idea of creating a unique experience for each player, and according to lead designer Ken Levine, that’s what Irrational Games is aiming for. Levine […]
By Mike -- 2 comments
June 5th, 2007
We’re just a couple of months away before Bioshock hits store shelves. To crank up the anticipation several more notches, Irrational has given us a hefty 7-minute trailer showing more of the shooter/RPG’s gameplay.
The game simply looks fantastic, but it’s probably going to punish my modest PC.
We’re a bit concerned about the AI […]
By Mike -- 2 comments
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