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FPS Rantings

Free Xbox Live Download: Frontlines: Fuel of War

by Mike on December 13th, 2007

The Frontlines demo is free for download at Xbox Live

If you’re broke, then you probably skipped out on the new Halo 3 maps. But so what, eh? The Xbox Live Marketplace has lots of free downloads, and the latest one is Frontlines: Fuel of War, a sci-fi FPS set in the near future.

The main storyline of this new game revolves around a showdown for oil. According to Frontlines, the resource is scarce by 2024.

The demo features the second mission of the single-player game. According to a press statement, players get to try an open-world gameplay and destructible structures. Sounds like Mercenaries.

The finished game’s single player campaign has eight missions, while its multiplayer mode supports up to 32 players. The developers are said to be aiming for 64 players in the PC version’s multiplayer, but we’ve yet to get confirmation on that one.

The full version of Frontlines will be available for the Xbox 360, PS3, and PC in February 2008.

Once you do get to download Frontlines, do share it with us. It’s quite intriguing. Unfortunately, the demo is for the Xbox 360 only, so PS3 and PC gamers will have to wait.

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POSTED IN: Misc, News, Xbox 360

5 opinions for Free Xbox Live Download: Frontlines: Fuel of War

  • Alex
    Dec 17, 2007 at 5:01 pm

    *thumbs-down*

  • Mike
    Dec 18, 2007 at 8:56 am

    Care to elaborate, mate?

  • Alex
    Dec 18, 2007 at 11:44 am

    Eh, just a standard mediocre FPS. Weapon accuracy is suspect. Rockets from the rocket launcher twirl like the crappy flamegun in NES Contra. Switching weapons is a pain in the ass, because instead of being able to tap Y to cycle through, you need to hold it for the radial menu, then use the left joystick…which means no movement for you.

    And generally it just feels really, really weird.

  • Mike
    Dec 19, 2007 at 2:05 am

    Valid points on accuracy and general weirdness. Personally, I don’t cycle through weapons under any circumstance because I’d rather choose any weapon directly.

    Then again, I play my FPS on the PC so I can just press a key and the corresponding weapon pops up.

    I can imagine how this radial menu would pose a problem when you’re in the middle of a tense firefight, and you have to dodge and switch weapons simultaneously.

  • Alex
    Dec 19, 2007 at 7:47 am

    Normally just tapping Y to cycle through wouldn’t be a bad thing at all, especially since you only carry three weapons at a time (in the demo at least). Even Halo had a better weapon selection system, only because you could only carry two weapons, so Y just switched between them. It was fast, reliable, and there was never any issue with what it did.

    Here, though…*kicks a puppy*

    Hell, even The Orange Box on 360 had a very smart way of handling weapon selection (each weapon type was mapped to a direction on the D-pad)…and Half-Life 2 was one of the more notorious games when it came to how many weapons you were carrying at any given time.

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