Keeping Tabs
I know it’s easy for things to fall off the radar and a lot of games without major hype tend to do that. Even if they look good or not. So without further ado here’s some quick briefs:
Eurogamer “sits” down with Anton Bolshakov and they have a nice chat about S.T.A.L.K.E.R. :Shadow of (I hate acronyms) Chernobyl. It’s a long, but solid read about the special “feature” for STALKER - A-Life, briefly described
A-Life is a unique feature of our game. This is the AI module which controls all life within the Zone, including individual S.T.A.L.K.E.R.s and all the monster life.
This life simulation takes care of how S.T.A.L.K.E.R.s lead their normal lives, moving around, collecting artefacts, going on missions, communicating with each other, taking food, taking rest, and so on. It also controls the life cycle for monsters. They also take rest, go hunting, eat dead bodies and do whatever else monsters would need to do there in the Zone.
Considering this is their big “thing” for the game it’s probaby a good idea to read up on it and see what all the fuss is about.
Next is Hellgate: London. While not exactly happy news, it is news and it may be a good thing. I’m not a huge fan of EA and seeing them enter into partnerships and gobbling up more companies tends to dishearten me. They’re not known for the best quality or service. They’re just huge and they’re just everywhere. So anyways, The folks publishing our Hellish ‘L, Namco Bandai, thought it would be just awesome to partner up with EA. This doesn’t change how I feel about the game as it’s already well into development and coming along soon. It just doesn’t bode well for sequels or expansions. I hope the boys at Flagship Studios (the ones making the game) handle things okay and try to take a stand for their game and not let EA push em around.
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